• Raschkowan Lecture Series: The Convergence of Video Games and Gambling

    09.08.21John Norton

    October 21, 2021 @ 12:00 pm – 1:00 pm

    McGill University’s International Centre for Youth Gambling Problems and High-Risk Behaviors in collaboration with the National Council on Problem Gambling presents: The Raschkowan Lecture Series – “Gambling During a Digital Revolution” 2021 – 2022 Webinars

    Join Dr. David Zendle, Lecturer, Department of Computer Science, York University, for an exclusive presentation called, “The Convergence of Video Games and Gambling: Behavioural Similarities and Impacts on Wellbeing” On Thursday, October 21, 2021, from noon to 1:00 pm Eastern Time.

    Zendle will focus on how loot boxes are items in video games that may be bought for real-world money, but which contain randomized content. Over the past three years, as nascent literature has emerged which attempts to model the impact of this phenomenon on society. Our lab has been at the heart of this evidence-generation process.

    He will provide a holistic overview of our research into the specific overlap of video games and gambling including a description of the market forces that brought loot boxes into political, clinical, and public consciousness, an analysis of their prevalence and uptake. Additionally, the theoretical positions that ascribe harm to the purchasing of loot boxes and the quality of the evidence regarding these impacts will be reviewed. A discussion of recent large-scale modeling, which uses vast transactional datasets to estimate behavioral similarities between loot box play and gambling will also be presented. Zendle will conclude by contextualizing this body of work within my lab’s research on the broader convergence of video gaming and gambling.

    To register for this webinar: go here.

    There is no charge but registration is required.

    There will be four Raschkowan lectures in all; you may register for each one separately.